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Month: December 2016

Implementing Touch Controls in Unity 3D

Throughout the ages games have been controlled in a variety of ways: joysticks, gamepads, mouse & keyboard, and many more! With the advent of mobile devices new styles of input have become available to us, namely touch screen controls. In this tutorial you’ll learn how to implement two different styles of touch input in Unity: Virtual joystick: This is where buttons on the screen that are similar to a gamepad or joystick are used. Direct interaction: This is where the player directly interacts with objects in the game to control their movement, firing, and other actions. Unity makes it incredibly…